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 Hottest Titles from Amarillo Design Bureau
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A Call to Arms: Star FleetCaptain's LogColoring Books
Federation & EmpireFederation CommanderFiction
JagdPantherNexusPrime Directive
Star Fleet Battles (Current)Star Fleet Battles (Early Editions)Star Fleet Marines
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A Call to Arms: Star Fleet Christmas Ship Roster Pack

A Call to Arms: Star Fleet Christmas Ship Roster Pack


Back in 2006, ADB decided to produce a Federation Commander ship card for Santa’s Sleigh. This became an annual tradition and scenarios were created for the “ships.” All these appeared in various Communiques until eventually we suddenly had ten ships and one base. We decided to convert the ships and base to A Call to Arms: Star Fleet and added two scenarios written especially...   [click here for more]
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About Federation & Empire

About Federation & Empire


Have you ever wondered what Federation & Empire is all about? This booklet is designed to tell you more about the wide-ranging game that so many now enjoy. While you cannot play Federation & Empire with the information you will find here, you can make an informed choice about whether you would enjoy the game.   Here you will find an explanation of what the game entails and...   [click here for more]
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Alien Armada Unity

Alien Armada Unity


Dangerous New Enemies on Scanners! New factions meet as Starmada joins the Star Fleet Universe. Alien Armada was done as a joint venture between Amarillo Design Bureau and Majestic Twelve Games. This 84-page rulebook includes the Tholians (with their deadly webs), the Neo-Tholians (you thought the Tholians were bad?), the Seltorians (the faction that threw the Tholians...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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April Fool's Day Ship Pack 2018

April Fool's Day Ship Pack 2018


On April 1, Amarillo Design Bureau, Inc. released four “April 1” ships in our shop on Shapeways. These are the Gorn Bubble Dreadnought, Kzinti Tri-Maran, Tholian “Crown of Tholia” Hexagonal Battleship, and WYN Heavy Auxiliary Mauler. People started asking for the information to play the ships. This ship pack is the answer. In this pack are the ship descriptions and history, as well as information...   [click here for more]
Amarillo Design Bureau  $1.95

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Battle Damage: Code Red

Battle Damage: Code Red


Finally an end to the tedious die rolling to resolve damage in Star Fleet Battles! Now you can use this fast and easy card system to resolve damage in a fraction of the time it took before. A deck of cards, using a one-hit per card system, provides an innovative damage allocation procedure which includes eighteen different critical hits. Battle Damage: Code Red is a play aid for Star...   [click here for more]
Amarillo Design Bureau  $2.95

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Battleships Armada Unity

Battleships Armada Unity


"Captain, that ship is huge!" "Steady on! While the Klingon B10 Invincible is huge, we have enough ships to bring her down."   The most powerful ships in the galaxy have been unleashed and are now free to rain havoc upon their enemies.   The Klingons have set loose the B10 battleship Invincible upon Federation colonies. The Invincible is supported...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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Captain's Log #15

Captain's Log #15


“Admiral Grrav’en sends his regards. ‘Rend your foes. Carry out your orders.’” “Too Close to the Flame” details the conflict between a small group of Kzinti frigates and a Lyran command cruiser. Can a small squadron defeat such a large ship? DATABASE (which became the Communications section in later issues) included conventions, rated...   [click here for more]
Amarillo Design Bureau  $9.95 $7.50

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Captain's Log #16

Captain's Log #16


“Border warning buoy ahead, Captain. Last chance to turn back.” “No, proceed as ordered.” This issue from November 1994 marked a new 112-page format. HISTORY includes the story “A Sense of Obligation” about Tholians and their hostages, and a page of Universe Notes including how to convert warp factors into hexes on the game...   [click here for more]
Amarillo Design Bureau  $14.95 $10.50

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Captain's Log #17

Captain's Log #17


The General War was the largest and longest conflict ever fought in the Milky Way Galaxy. Volumes have been written on every aspect of the war; this brief outline is intended as a general guide for further research into the subject.   When this 96-page issue was published in June of 1995, nobody knew that Task Force was in deep trouble and would soon be reduced to a very dim light before...   [click here for more]
Amarillo Design Bureau  $14.95 $9.00

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Captain's Log #18

Captain's Log #18


Mgroth’s first true memories were of the stars.   This 1999 issue marked the birth of ADB, Inc. as the publisher of the Star Fleet Universe. It was 112 pages long. We didn't even have a company logo yet, and just put the initials in a red box on the cover! Because this issue had to go to press as soon as possible, it has a lot more fiction than normal (and three Victory At articles).  ...   [click here for more]
Amarillo Design Bureau  $14.95 $9.75

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Captain's Log #19

Captain's Log #19


INTRUDER UNIT LOCATED. THIS UNIT ENGAGING.   This October 1999 issue showed that the new ADB, Inc. had hit its stride as the publisher of the Star Fleet Universe. It was 112 pages long. We finally had a company logo (which did not change for 12 years).   HISTORY included the fiction story “Another Point of View” about Kzinti-Federation relations. Also included was an article...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #20

Captain's Log #20


Every Star Fleet ensign dreamed of this moment: command of a starship.   This June 2000 issue was inspired by a piece of cover art that Andy Goodwin submitted. We liked it so much that we had a contest to write a story to match it, and printed the best three stories. It was 112 pages long.   HISTORY included the three stories (and nothing else; the stories took up 21 pages).   COMMUNICATIONS...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #21

Captain's Log #21


The love given and taken from those who faithfully serve to protect our way of life can be seen in the smiles of the children of that society. Only those who have sacrificed to such duty can truly appreciate the art they create. – Captain Huon Yung, Star Fleet.   Released in November 2000, this issue is chock full of good information for Star Fleet Battles and Federation...   [click here for more]
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Captain's Log #22

Captain's Log #22


Our family will not be dishonored; our home will not be soiled. My blood is pure. – Klingon traditional saying.   Released in May 2001, this issue is full of good information for Star Fleet Battles and Federation & Empire and includes two of our most popular stories.   HISTORY includes “Fight Fire with Fire” by John Sickles, in which a Klingon probe into...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #23

Captain's Log #23


Her first command was ending in disaster.   Released in November 2001, this issue is full of good information for Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, and Prime Directive and includes two gripping stories.   HISTORY includes “First Blood” by Shelley Stuart, in which a Federation frigate is in a battle against a Romulan FireHawk and an...   [click here for more]
Amarillo Design Bureau  $14.95 $11.50

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Captain's Log #24

Captain's Log #24


“Attach tractor!” the captain snarled. “Hold the plant-eaters in place!”   Released in June 2002, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord and Prime Directive and includes two stories.   HISTORY includes “Flashpoint,” by noted SFU author John Sickels, in which the Kzinti-Federation...   [click here for more]
Amarillo Design Bureau  $13.50

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Captain's Log #25

Captain's Log #25


The drones slammed home, detonating the Hood into a spectacular antimatter fireball.   Released in November 2002, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, and Prime Directive and includes two stories.   HISTORY includes “Return of the Hood” by Dale McKee, in which we find out if the saucer...   [click here for more]
Amarillo Design Bureau  $13.50

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Captain's Log #26

Captain's Log #26


Falshin estimated that in about 30 hours the governor and he would be dead or prisoners of the Gorns.   Released in June 2003, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, SFB Galactic Conquest, and Prime Directive and includes two stories.   HISTORY includes “Rescue the Kishawk,” by John A. Picheco,...   [click here for more]
Amarillo Design Bureau  $16.95 $13.50

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Captain's Log #27

Captain's Log #27


“Commodore, we have intercepted and decoded a message from a Rimworld patrol. They have encountered an Andromedan ship, Dominator class, in the system. The colony is now broadcasting a distress message and is requesting our assistance.” Released in November 2003, this issue supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, Star Fleet Warlord, SFB Galactic...   [click here for more]
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Captain's Log #28

Captain's Log #28


“Is this a deception or have the Tholians really created such a monster?” Released in April, 2004, this Stellar Shadows issue (the information is fun, but not historically accurate) supports Star Fleet Battles, Federation & Empire, Star Fleet Battle Force, and Prime Directive, albeit through the lens of Stellar Shadows. From an alternate timeline...   [click here for more]
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Captain's Log #29

Captain's Log #29


“How many Romulans will die today before we destroy this interloper?” – Ante-Commander Raxx Casifax   Released in May, 2004, this Captain’s Log issue supports Star Fleet Battles and Federation & Empire. “A Mission of Vital Importance” by Randy O. Green is the story of how tactical warp was first denied to the Romulans. In addition to the story,...   [click here for more]
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Captain's Log #30

Captain's Log #30


“And again, my young fellow, you have done your duty to my satisfaction. I need you to stop wasting time, however, with all this sleeping. You can sleep when you are dead, so hurry up and get in shape.” – Commodore Korath Released in November 2004, this Captain’s Log issue supports Star Fleet Battles and Federation & Empire. “The Threads of War” by...   [click here for more]
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Captain's Log #31

Captain's Log #31


Rin Jankae sat in his command chair, his thoughts hidden behind his impenetrable black eyes and his steepled, long white fingers. He was trying to decide for himself if today was the day that the Romulans entered the war. Released in June 2005, this Captain’s Log issue supports Star Fleet Battles and Federation & Empire. “Shield of the Federation” by Randy O....   [click here for more]
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Captain's Log #32

Captain's Log #32


“Don’t forget the popcorn.” – Doctor Joan Raddock, GIA analyst Released in June 2006, this Captain’s Log issue supports Star Fleet Battles, Federation Commander, and Federation & Empire. “Circle of Vengeance” by Randy O. Green has Klingon, Hydran, and Vudar ships fighting a battle in an asteroid field. Will their fear, hate, and distrust find an...   [click here for more]
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Captain's Log #33

Captain's Log #33


“I have nightmares of the Juggernaut, and I have never seen one.” Released in June 2006, this Captain’s Log issue supports Star Fleet Battles, Federation Commander, and Federation & Empire. “Snap Count,” by Stephen V. Cole, has the appearance of Juggernaut Beta in Federation territory. Can Star Fleet, combined with the Federation Police and National...   [click here for more]
Amarillo Design Bureau  $18.95 $15.25

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Cerberus

Cerberus


Humans were ready to colonize the planet Cerberus. The problem? Cetians, a reptile-like species had arrived there first and didn’t want to share! So on June 10, 2096, the human force arrived at Cerberus, ready to take over the planet. Can they do it?   Return to 1979 and try an exciting, two-player game of fast maneuvers and action, sure to excite new and experienced gamers of all ages.   Cerberus...   [click here for more]
Amarillo Design Bureau  $3.95

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Distant Armada Unity

Distant Armada Unity


"Captain, what's that strange sphere?" "I don't know, but all hands brace for impact!" On the far side of the Klingon Empire are more kingdoms and empires with strange and deadly new technologies. New factions meet as Starmada joins the Star Fleet Universe. Distant Armada Unity was done as a joint venture between Amarillo Design Bureau and Majestic...   [click here for more]
Amarillo Design Bureau  $16.95 $13.95

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Dungeon Tiles

Dungeon Tiles


First released in 1980, this play aid was compatible with virtually any of the fantasy roleplaying games on the market. It helped players visualize what they saw when venturing into a dungeon.   Dungeon Tiles allows a gamemaster to display the dungeon for the players as they travel through it. The gamemaster can now show players the rooms and corridors as they traverse them, and show only...   [click here for more]
Amarillo Design Bureau  $4.95 $1.95

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Federation & Empire ISC War Chart Book

Federation & Empire ISC War Chart Book


Keep the peace!   Or else!   -- The Inter-Stellar Concordium   At the end of the General War came the ISC War. The Inter-Stellar Concordium concluded that the rest of the Alpha Octant was criminally insane and had to be protected from their own dangerous ideas and violent impulses. The chart book includes: • Three (different) ISC...   [click here for more]
Amarillo Design Bureau  $2.95

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Federation & Empire ISC War Rulebook

Federation & Empire ISC War Rulebook


Keep the peace!   Or else!                   The Inter-Stellar Concordium     At the end of the General War came the ISC War. The Inter-Stellar Concordium concluded that the rest of the Alpha Octant was criminally insane and had to be protected from their own dangerous ideas and violent impulses.   This rulebook includes information...   [click here for more]
Amarillo Design Bureau  $10.00

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Federation & Empire: Advanced Operations 2022 Rulebook

Federation & Empire: Advanced Operations 2022 Rulebook


Enemy Raid Inbound! Form Battle Group Immediately! Newly updated in 2022, Advanced Operations, an expansion for Federation & Empire, is all about advanced strategies and new capabilities. Expand your campaign with these new ships, rules, and systems. Raid! Raids strike deep in the heart of a foe. How to defeat them? Combine many small ships into a battle group, a powerful...   [click here for more]
Amarillo Design Bureau  $14.95

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Federation & Empire: Combined Operations 2021 Rulebook

Federation & Empire: Combined Operations 2021 Rulebook


Marines and Prime Teams and Combat! Combined Operations has more rules for Federation & Empire. It is newly improved and updated, having gone through extensive review and discussion during Stratcon 2021. All rules questions from ADB, Inc.’s BBS and Captain’s Log issues have been addressed to provide the best experience for every empire. This product includes many...   [click here for more]
Amarillo Design Bureau  $9.95

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Federation & Empire: Fighter Operations 2016 Rulebook

Federation & Empire: Fighter Operations 2016 Rulebook


Alert! Fighter Strike Inbound!   Newly revised and expanded, the 2016 edition of Fighter Operations for Federation & Empire clarifies rules from earlier editions. If you are just discovering Fighter Operations, it expands your Federation & Empire campaign with new ships, rules, and capabilities. Here you will find rules for Federation SWAC shuttles, Klingon...   [click here for more]
Amarillo Design Bureau  $9.95

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Federation & Empire: Minor Empires Rulebook

Federation & Empire: Minor Empires Rulebook


New Empires! New Ships! New Tactics! New Scenarios!   For years, players have wondered what effect the Lyran Democratic Republic, the Vudar Enclave, and the Seltorian Tribunal would have had on the General War. Wonder no longer! Play these empires and find out for yourself.   The Lyran Democratic Republic is more than just a renegade province of the Lyran Star Empire. It is a vital balance...   [click here for more]
Amarillo Design Bureau  $9.95

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Federation & Empire: Planetary Operations 2021 Rulebook

Federation & Empire: Planetary Operations 2021 Rulebook


Repairs and Spending and Raids, Oh My! Planetary Operations has more rules for Federation & Empire. It is newly improved and updated, having gone through extensive review and discussion during Stratcon 2021. All rules questions from the ADB, Inc.’s BBS have been addressed to provide the best experience for every empire. There are new rules for Combat (300.00), Repairs (420.00),...   [click here for more]
Amarillo Design Bureau  $9.95

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Federation & Empire: Strategic Operations 2022 Rulebook

Federation & Empire: Strategic Operations 2022 Rulebook


You Are Going to Need a Whole New Strategy! Newly updated in 2022, Strategic Operations, an expansion for Federation & Empire, is all about new strategies and new capabilities. Expand your campaign with these new ships, rules, and systems. Try out these new strategies! Diplomatic teams make treaties, create trade agreements, and maybe avert war. Engineers hasten construction....   [click here for more]
Amarillo Design Bureau  $9.95

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Federation & Empire: Tactical Operations Rulebook

Federation & Empire: Tactical Operations Rulebook


To Heck with Logistics! Tactics for the Win! Tactical Operations has more rules for Federation & Empire with all the crunchiness that you’ve come to expect. There are X-maulers for when you absolutely, positively need to destroy something. Need leaders? Now you have war cruiser leaders and war destroyer leaders! Being raided? Block the raiders with the new light gunboat...   [click here for more]
Amarillo Design Bureau  $7.95

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Federation & Empire: The Hurricane

Federation & Empire: The Hurricane


This is the six-sector version of the classic Federation & Empire Scenario (603) The Hurricane. It originally appeared in three parts in Captain's Log #41, Captain's Log #41 Supplemental File, and Captain's Log #42. Scenario (603) The Hurricane was one of the scenarios...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander Scenario Log

Federation Commander Scenario Log


“Helm, lay in a course for our next engagement. Lives are at stake!”   Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios were originally published in Captain’s Log #32 (which saw the introduction of Federation Commander) through Captain’s Log #50. Here you will find scenarios written originally for Star Fleet...   [click here for more]
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Federation Commander Scenario Log #2

Federation Commander Scenario Log #2


"We must keep the zombies from spreading across the universe!" (8CM52) Zombie Apocalypse Scenarios form a great deal of the history of the Star Fleet Universe. These scenarios (over 50 of them!) were originally published in Communique #1 through Communique #85. Here they are gathered into one spot as you requested. Earlier scenarios have been updated...   [click here for more]
Amarillo Design Bureau  $6.95

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Federation Commander: Gunboats Attack

Federation Commander: Gunboats Attack


“Captain, there’s a flotilla of six gunboats headed for us.” “Shields up! Arm all weapons! Red alert!” The small, scrappy gunboats make their way to Federation Commander. Weak individually, in a flotilla of six, they are a match for a cruiser and can damage a dreadnought enough that it won’t just buff out. In some ways, they are eggs armed with sledgehammers....   [click here for more]
Amarillo Design Bureau  $19.95

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Federation Commander: Lost Counters Pack #1

Federation Commander: Lost Counters Pack #1


You pointed out that you would like counters for the ships we have released without them. Until we do a new product with die-cut counters and can add all of the ships from newsletters, ePacks, and Captain’s Logs, we offer this PDF countersheet (in both 1" and half inch) with counters for the ships from Communique #133-#168 (our free newsletter), Captain's Log #53, as well as...   [click here for more]
Amarillo Design Bureau  $0.95

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Federation Commander: Lost Empires Preview Ship Card Pack

Federation Commander: Lost Empires Preview Ship Card Pack


This package includes six ship cards from the future product Federation Commander: Lost Empires. While Lost Empires is not yet on the schedule, we wanted you to be able to play two of the empires it will contain. This preview includes high resolution PDFs for the: Carnivon Heavy Cruiser Carnivon War Cruiser Carnivon War Destroyer Paravian Heavy Cruiser Paravian War Cruiser Paravian...   [click here for more]
Amarillo Design Bureau  $5.00

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Federation Commander: North Polar Ship Card Pack

Federation Commander: North Polar Ship Card Pack


Back in 2006, ADB decided to produce a ship card for Santa’s Sleigh. This became an annual tradition and scenarios were created for the “ships.” All these appeared in various Communiques until eventually we suddenly had 11 ships and 11 scenarios. We talked it over and decided to create counters for the ships. We gathered up all the ships and all the scenarios (all newly edited for this pack),...   [click here for more]
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For the Glory of the Empire (Star Fleet Journal #1)

For the Glory of the Empire (Star Fleet Journal #1)


It is our honor to bring glory to the Empire!   This is the Star Fleet Universe, based on Star Trek: The Original Series. Meet Klingons who have missions, wars, and battles of their own to fight!   In “For the Good of the Empire” Klingon military intelligence hires an Orion ship (Orions are notoriously known for skirting the edge of the law) to carry their agents into enemy...   [click here for more]
Amarillo Design Bureau  $3.95

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GURPS Federation 2020

GURPS Federation 2020


The galactic good guys have a book dedicated to them and the United Federation of Planets. With background on the history, politics, and culture, you will have everything you need to play campaigns set during any time period. Want to be part of a budding colony? There is information about the process of colonization. There is a new template for an experienced Federation Marshal so that players have...   [click here for more]
Amarillo Design Bureau  $25.95 $19.95

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GURPS Klingons 2021

GURPS Klingons 2021


Newly revised in 2021, GURPS Klingons is the sourcebook for the GURPS Prime Directive’s Empire of Steel. The Klingon Empire is the most dangerous enemy faced by the Federation, and yet the Klingons don’t think of the Federation as their primary threat, except economically. In this book, you will find out even more about the empire and the people who inhabit it! More about the history...   [click here for more]
Amarillo Design Bureau  $24.95 $19.95

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GURPS Prime Directive 4e Revised, Volume 1 and Volume 2

GURPS Prime Directive 4e Revised, Volume 1 and Volume 2


Long in coming, GURPS Prime Directive 4e has been revised. This massive book (now 365 pages) has everything you need to game in the Star Fleet Universe.  Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about the species of the Inter-Stellar...   [click here for more]
Amarillo Design Bureau  $49.95 $39.95

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GURPS Prime Directive 4e Revised, Volume 1: Creating a Character

GURPS Prime Directive 4e Revised, Volume 1: Creating a Character


Long in coming, GURPS Prime Directive 4e has been revised. Volume 1, Creating a Character has everything you need to create a character (equipment and weapons are in the second volume). Powered by GURPS, this book includes information about the species inhabiting the Alpha Octant of the Milky Way Galaxy, including “normal” height and weight ranges. Information about the...   [click here for more]
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GURPS Prime Directive 4e Revised, Volume 2: Playing the Game

GURPS Prime Directive 4e Revised, Volume 2: Playing the Game


Long in coming, GURPS Prime Directive 4e has been revised. Powered by GURPS, Volume 2: Playing the Game includes information that the GM needs to run the game along with information about both personal and ship weapons and equipment. The opening chapter on how to play the game has been greatly expanded from the original book so that you have most of the rules you need to...   [click here for more]
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